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10th June 2024 - June 10th Alpha Updates

This release sees a simplified setup and an updated readme. I hope that helps get more people into running things themselves!

Some zone issues should be mitigated - the protocol and collection rewrite is still needed and this feature shouldn't be considered complete until then.

Content

Features

  • Fight arena quest
  • PvP related fixes and additions

Fixes

  • Fixed placing items on tables being broken
  • Some smithing levelup messages
  • KBD stat reduction
  • Restore potions restoring wrong amounts and reseting boosted stats

Engine

Features

  • More authentic engine commands
  • New repathing logic - runs on last waypoint only
  • stopaction on p_op* implicitly, busy2 command
  • Secondary pointer support for queue, timer, walktrigger
  • <p,mesanim> support
  • New unpacking code, reorganized tool folder

Fixes

  • Within distance procs refactor
  • Remove duplicated pointer arrays
  • Cleanup the rsmod imports
  • Cleanup script validators and handlers
  • Write cam packets after map update
  • Inclusion of pathing to pathing entity scenarios
  • Unnecessary face entity mask being set & simplify op packet handlers
  • Swap packet "index"
  • Some zones bugs and NPC bugs
  • Additional enum types for some script validators
  • IfPlayerDesign decoder preventing character customization

View the merge on GitHub

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Recreated and preserved in 2023 - 2024.